Overwatch: Additional Sound Design for ana | ow2 vo pipeline
Additional Sound Design
Weapon
Movement
Custom Foley
OVERWATCH:2
Authored a Reaper JSFX plugin that integrated into the existing Jenkins pipeline to automate VO leveling and mastering for existing and future assets.
Standardized LUFS consistency across all characters while preserving the creative integrity of the original performances.
Enabled narrative driven iteration by level matching temp lines with final assets, allowing writers and designers to validate new voice lines in game without volume discrepancies