Sole Audio Scripter responsible for hooking up EVERY sound in the game including:
- Ambient Volumes + Emitters
- Anim Tagging in AnimED
- FMOD Project Management + Optimization
- Music System Design
- Implemented Cinematic Audio as DNIM's in Studio Tool EDward
Sound Design + Additional Music:
- Remixed Michael Nielsen + Kaveh Cohen's Music to create an additional 13 pieces of Music including some original Music.
- Sound Design for Traversal QTE's and Puzzles
- Sound Design for Heavy Combo
- Sound Design for Multiple Mini Bosses + Minions
VO:
- Editing and Implementation